Version 2.0.6 (45)
- FIXED: strongholds don’t change Occupier if the race is the same
- FIXED: Night processing hangs because of circular lieges
- FIXED: Obigrorn the Giant starts with Riders
- FIXED: Options menu is sometimes off the screen on narrow screens.
- ADDED: 100% scale to panel_map_detailed
- FIXED: Give, Take, and Use text not working on action buttons
- FIXED: Check place should show when entering a location with an artefact
- FIXED: Replacing missing Keyboard option on desktop devices
- ADDED: Game Difficulty – Easy / Normal / Hard
- ADDED: Gameplay Rule – Intended original terrain travel times
- OSX v2.0.5 (44) – Download
- Windows v2.0.5 (44) (rebuilt installer) – Download
- Windows v2.0.5 (44) (no installer) – Download
Version 2.0.5 (44)
- ADDED: panel_map_detailed – tool tip for location – press
- ADDED: panel_options – gameplay rules
- ADDED: Rule: Impassable Mountains
- ADDED: Rule: AI Impassable Mountains
- ADDED: Rule: Sole Mountaineer
- ADDED: DDR – Fast tunnels
- FIXED: Character Time Shader
- FIXED: DDR – Battle Algorithm
- FIXED: DDR – Race preferred terrain for movement
- FIXED: DDR – Cowardly lords attacking
- FIXED: Android Rotation
version 2.0.4 (43)
- ADDED: permanent scrollbar to all scrollable tip windows
- ADDED: panel_map_detailed – clarity behind multi lord select popup
- ADDED: panel_look – compass – Long Press (see options)
- ADDED: panel_look – tool tip to lords on landscaping screen – press
- ADDED: panel_look – select lord from landscaping screen
- ADDED: panel_look – lord name to approach icon on choose actions
- FIXED: panel_select – crash caused by adding a new page / reorganise button
- FIXED: panel_select – [win] missing or corrupt lord names
- FIXED: panel_select – truncated long lord names
- FIXED: [tme] – Stop diagonal movement of lord in tunnel
Version 2.0.2 (42)
- fix creatures showing up on diagonal directions in tunnels
- move tunnel creatures to their own layer on panel_map_detailed
- [desktop] Added cursor sizes (small/medium/large)
Version 2.0.2 (41)
- fix crash caused by using CROWN OF VARENAND or CARUDRIUM
- panel_think – adjust page indicator size dependent on number of pages
Version 2.0.2 (39)
- Fix win condition when Shareth dead
- Fix win/lose messages
- Disable drag look when in tunnels
- Return graffiti easter egg
- Add confirm night option
- panel_look – Add drag down gesture to moves
- panel_look – Add drag up gesture for map
- [desktop] Add mouse cursor images
- [desktop] Consolidate ESC key across all screens
- [desktop] Tidy shortcut keys across all screens
- [Android] panel_mainmenu Hardware back button now performs Exit
- [mobile] Tweak scale of buttons
Version 2.0.2 (38)
- Fixed: panel_look – Fix black rectangle when transition from tunnel views
- Fixed: panel_think – adjust UI on phone
- panel_look – tidy character in header
- Fixed: panel_look – adjust colours of characters according to time
- Fixed: potential memory leaks that could be causing crashes
- Added: panel_think – Icon for Enter Tunnel
Version 2.0.2 (37)
- First release of rebuild – see lom_history.txt for details
- panel_look – Center tunnel view
- Make think start with THINK_PLACE
- Fixed: panel_look – correct panning of double landscape feature – mist & army
- Fixed: panel_map – Background behind tunnel always white when location not seen