I finally managed to push out the update to Lords of Midnight. All platforms have been updated to 1.11
This is the first time that all platforms have shared the same code base, and it’s the first time I have updated all platforms on the same day. It’s quite a big day as I’ve been trying to get this update out for a while, and I feel this marks the proper hand over to Doomdark’s Revenge. So, I really hope I haven’t missed something massive somewhere!
This will likely be the last update this year, unless of course I’ve messed something up. For the next 6 months I suspect all my focus will be on Doomdark’s Revenge. Not only getting it released, but those first few updates that will happen to it early next year after the initial release.
I full list of changes can be found here….
But I thought I might pickup and summarise a few of the items.
Big change was adding new grouping controls. You can now scroll around lords that are grouped making it easier to select lords from the select screen when they are grouped. You can also merge groups, disband with one click, change the leader of the group, and drag a lord from one group to another. You can also disband a group or leave a group from the think screen. Video of it working here…
There is more keyboard support on screens. This is for the desktop version and hopefully Android where it has keyboard support.
Mouse wheel support is there for the desktop version.
The scaling on the map is now available to the mobile versions. You can scale with pinch and spread, but I have also left in the scaling gadget on the mobile versions too.
Selecting lords on the Map screen has had a little work. You can now select the multiple lord icon in order to gain access to all the lords.
For iOS I have added an option to toggle between an ebook novella and pdf novella. I hadn’t considered that people might not have iBooks installed. But I have also added ebook support to the OSX version now that Mavericks is shipping with iBooks.
Two biggies that will make a difference to the game. You can no longer select a lord from the map screen when Luxor is dead and Morkin does not have the Moon Ring. This was a bug that would have allowed you to still control your lords even though you didn’t have the Moon Ring – sorry that exploit has now been plugged!
And, armies were fighting double at night. Which means battles would have been quicker than they should have been because double damage was being dealt out. This would have meant that you could have lost a fight without the chance of escaping, because you should have had a turn between the two battles. Or the armies on both sides are unable to get reinforcements between the two battles.
I hope you enjoy…
Great work Rorthron.
Bought the iOS version, then the OSX version, and I’d also buy you a beer should we ever meet in person. And another one for Mike of course – though I might be sadly late with that. Thanks a lot for this beautiful and delicate adaptation of a timeless classic – my high school years are alive again 🙂
I have discovered several strange bugs in this new versión. How can I submit them and what kind of information do you need to help you the most? Apparently, they involve a strange behaviour in hiding (Farflame hides itself for no apparent reason and many many times in a row, making movement extremely boring and pressing the general movement screen in certain points work as if some button (not apparent in screen) was pressed. I have not done an extensive research, it was just a 2 minutes game, but I can find more details if you want.
Fill out the form here…
http://thelordsofmidnight.com/blog/support/
Hi Chris,
No sign of it yet in BB World (for BB10 at least, I have not checked the PlayBook version as yet) – should there be?
I’ve not had any confirmation from blackberry – so they are being slow. 🙁 they usually take a few days.