The first cautious movements began

So, this happened tonight… With the move to Axmol I have the opportunity to target more platforms, the particular two that I am interested in are, Apple TV and Web. So I thought I’d play around with Apple TV First.

And it only bloody works…

There are issues with navigation, ie: I don’t support controllers and stop I managed to fumble may way around with the Apple TV Remote touch area – not ideal. The video shows my struggling and then I hit an area that I could get out of with the remote. Apologies for the length as the dedication screen is shown in full.

So I need to add in proper support. But this is very promising…

The captains of Doomdark were tallying supplies

As per my last post, the latest versions are ready for release. They are currently in the hands of testers and should be good to go for the Equinox. Windows and the OSX non store versions can be downloaded now from The Lords of Midnight and Doomdark’s Revenge update pages.

Anyone interested in testing can sign up here…

Additional features not mentioned previously.

  • In The Lords of Midnight : Novel Preview, you can dismount from your horse. It’s exactly what it appears to be. There are no airs and graces. You get off the horse and it runs away… I will leave it to you to find out why you might need the feature.
  • There are also two little discovery map fixes. The discovery map will no longer update for the land above you when you are in a tunnel. And you will not see critters who are in a tunnel, unless you have visited that tunnel location.

It was time, thought Luxor, it was time.

I know this is a long time coming because as usual I’ve been quiet for the last year. Anyway we are heading for the Spring Equinox release 2.0.9, and although we seem to be dropping in to a habit of one annual release, I figure that’s better than nothing at all; so I thought I’d take a moment to give a brief overview of what to expect.

  • Axmol port
  • #246 fix crash when recruiting soldiers from depleted stronghold
  • #238 Balance safe area on the horizontal
  • #237 Adjust think terrain position on phone
  • #220 DDR character slain by a lords object is not displayed correctly
  • #244 DDR guidance potentially showing info on dead lords
  • #253 LOM Dreams open up fey
  • #252 refactor for tunnels
  • LoM Novel Scenario

So the big one here is the Axmol port. That has taken some work. Firstly thanks to the team at Axmol for giving me all the assistance needed. And also to Francisco Rosa who is becoming an essential right arm for me. He has taken care of all the Windows builds and installers for some time now, makes sure any code changes I make still work on windows, and created the Windows Axmol project for me this time around.

Moving to Axmol is huge. The las SDK cocos2dx still hasn’t been updated in over 4 years so was becoming very stale with no bug fixes or improvements. This new engine, which is a fork from Cocos2dx being everything up to date, and hopefully secures a few more years of continuous development allowing me to keep up to date with Apple’s and Google’s requirements.

A number of bug fixes. A bit of a nasty crash when recruiting soldiers from a stronghold. Some minor screen adjustments. A fix for not displaying who killed a lord, or how he was killed in DDR. A fix for Shareth keep showing up in guidance even though she is dead!

#253 – Dreams open up the Fey, is a new gameplay rule, thanks to Franciso Ross, that is eyeing the Novel scenario. Basically you can choose to play the game without the ability to recruit the fey, or you can only recruit them once Dreams is recruited. This is experimental as we have no real idea how it will affect game play.

#252 Refactor DDR for tunnels – this is connected to the LoM Novel scenario and is about decoupling the tunnels feature from DDR so that it can be available in other scenarios. See this post here about it.

LoM Novel Scenario will be a work in progress as there is still a lot of work to do. But currently tunnels are supported and impassible mountains around the Plains of Doom. Basically you can’t get the Ice Crown without using the tunnels. You can follow progress here #171 should you be inclined.