The Marshal of Ithrorn is sorely pressed

dragon_redThought I’d better post quick update about what I have been doing for the last month, or more to the point, what I have not been doing. I’m not quite sure where all the time has gone, but it has gone nonetheless.
On off I’ve been trying to get over a particular hurdle on the desktop version, and it’s just about swapping resolutions. I don’t want to just allow the player to swap through all the possible resolutions that their monitor can handle, so I have implemented a system of, Fullscreen, and then Small/Medium/Large window version. The main issue is changing the internals of the system after the initial selection. It’s not a big, nor complicated job, it’s just one of those meh pieces that I seem to be unable to keep myself interested in for more than a few moments. It kind of feels a little like the Android version. That became a toil because I wasn’t really that interested in it at first, that is, all the work required to support multiple resolutions. So the work just dragged.
I think this is also on the back of two solid months of coding on the project. It feels like I’m having a little post release wobble. Hopefully I can get my coding mojo back soon so that I can get the desktop version out of the way….

Retro Gamer Sizzler

Retro GamerI’ve had a lot of good reviews for The Lords of Midnight so far. The support from the on-line press has been staggeringly good. But I felt very different when I was handed a copy of this months Retro Gamer. It includes a two page spread review, and the game is awarded 90%, A Retro Gamer Sizzler.
I think that part of it was that it’s the first printed review that I’m aware of. But I think the main thing is that it feels old school, a printed review with a Crash Smash style award. It feels right. Holding the magazine in my hands made me feel really good. It feels properly retro!

“The new touches are practical, the refreshed graphics look great on a retina screen, while the gameplay remains as engrossing as ever – a timeless classic wonderfully remastered for iOS and must have for adventure fans” – 90%, Retro Gamer Sizzler – Retro Gamer.

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Mike Singleton – The Lord of Midwinter

The Lord of Midwinter
Dawn approached stealthily, running swift fingers of light over the Lands of Midnight. Far to the east, it touched the grim Keep of Utarg with a brief golden haze: the Targ sentries yawned and looked around only to see if the next watch approached to relieve them. The dawn moved on, trembling over the Downs of Athoril, cloaking them in scarlet and saffron. The hills which had seemed hunched herds of vast menacing creatures in the absence of light, seemed now to draw apart and unfold.
The daylight spread further westwards, painting the Plains of Dawn first crimson, then amber, then a deep glowing yellow so that they looked, for a fleeting moment. as they did at any noon of the Long Summer, clad in wheaten gold. In lonely hamlets scattered across the broad plains, villagers stirred and smiled to see the warmth of daylight return, then bent themselves to their daily tasks.
Over the Forest of Thrall sped the hand of the Sun. shooting bright arrows of light into the sepulchral darkness of the trees, and then further west to caress the sheer walls and tall towers of the Citadel of Shimeril. As the first blaze of sunlight fell into the Courtyard of the Kings, the great horn sang out over the city. Twelve times the great horn bellowed its simple fanfare, a short, deep boom followed by a longer, more strident note. A-wake, a-wake, it sang and then fell silent. The city roused itself dreamily, with creakings of shutters, rattling of doors and the growing murmur of feet on its cobbled streets.
The dawn did not linger but hurried on its endless journey, ever westward, ever westward till the world ceased to spin. Across the Plains of Blood it shed its own, brighter blood. What men moved there shivered in reluctant remembrance and did not pause to gaze upon the colours of the sunrise. Then, at last, the light grazed the edges of the Forest of Shadows, rose up and flew over a sea of mist- wrapped trees to touch the high stones of the Tower of the Moon.  — Mike Singleton, The Lord of Midwinter, 1951 – 2012