Next set of features…

dragon_redI have identified the new features that will be in the next version.

Next version should bring Android, iOS, Playbook, and BB10 all into sync.

 

 

The features are…

1. Change Swipe up on look screen for showing map to be two finger swipe.
2. Add two finger swipe down on map screen to return to look.
3. Save game Meta Data for identifying stories – “Day 5 – Luxor – Tower of the Moon”
4. Option – Auto Unhide on move, or prompt
5. Option – Auto fight critters on move, or prompt
6. Option – Show movement indicator, On/Off
7. Hold down on main screen for compass, and then choose direction to look.
8. Tweak button sizes for small devices
9. Fix undo storage!
10. Tighten hit box on shield.
11. Fix stray line on certain images ( Android )
12. Fix Select screen shields being under Look Icon.
13. Option – Screen Transitions off

To pay or not to pay….

After uploading an update to the Android store at 1am last night, and then waking at 7am to see a tweet showing the location of the cracked version of said upload. It made me think about the issue of piracy.

Now I don’t think that £2.99 is too much to ask for an app, but some do. I’ve seen many comments since the release of the iOS version stating the the price was steep. I understand that nowadays some people might find it a high price to punt on a game, despite the large number of high rating reviews for the game. And I do need to find a way to allow people to experience the game for the first time. Now I don’t like the idea of Ad backed games, it’s not really a direction I want to follow. I also don’t want to reduce the price of the game. I think £2.99 is more than fair and reasonable, despite the prices of Apps in general.

I was thinking about doing a price promotion in Feb, around Mike’s birthday. But I was also thinking about releasing a Lite version. However, part of me is thinking about releasing a Free version.

The idea being, Free version and Paid version. Free version just has a nag screen pointing at the Paid version, and the free version will not get updates and new features. I’m kind of thinking almost like an honesty box version. You like it you buy it. But if you don’t buy it you miss out on any new features I add in the future. I’m sure others have tried this to varying success. But if anyone can cite some examples, that would be great.

I did wonder a little about should I remove a few items from the original free version, like. Remove a couple of the ways of destroying the ice-crown, or remove the quest entirely. Remove the grouping functionality. Remove the last undo. Remove the multiple stories. Should I remove more from a Lite version? Restrict the number of game days you can play it?

Anyway, thoughts…

Blackberry Playbook

I recently registered for Blackberry development through Marmalade. The reason was because RIM were offering a free device on loan to test your application. I figured I had nothing to lose, so why not. Anyway, the process was pretty quick and within 10 days I was accepted on the program, qualified for the device, and it turned up today.

I installed the Native SDK, which in turn allows Marmalade to target the device natively. I registered all the certificates etc that I needed. Built the app. Deployed to the device. And well…

There you go. The process was pretty painless. The Marmalade SDK did it’s thing and it just worked. The previous work I did on resolution independence paid off. I just have a few tweaks to make because of the widescreen. But other than that… fully functional.