I’ve been quiet of late. No real reason, at least no more than just life in general. So I figured a quick update is probably in order.
I’ve missed two release schedules. I intended to release a patch every quarter, around the solstice and equinox. Well, I missed the Autumn Equinox release for no other reason than I hadn’t done anything. So I bumped it to a Winter Solstice release… and well… you’ve probably noticed the lack of a release. This means that it will now be bumped to the Vernal Equinox. I’ll try and get on this one… please bear with me…
There will be two Doomdark’s Revenge bug fixes in the release that have already been fixed.
- DDR – Night processing hangs because of circular lieges
- DDR – Strongholds don’t change Occupier if the race is the same
There are currently three features marked for inclusion.
- DDR – Obigrorn the Giant starts with Riders
- LOM: Gameplay Rule – Varied start positions
- DDR: Gameplay Rule – Intended original terrain travel times
The first one is interesting as it was reported as a bug, but as far as I can see it is actually a problem in the original data. So yes, it is a bug, but one from the original release. I have no issue fixing this as I don’t think it will really have much affect on gameplay.
One other feature that was tentatively going to be in the next release was
Game Difficulty – Easy / Medium / Hard
The reason for the tentative status was purely because it needed more thought than what I added on the ticket, but ultimately I need to start somewhere with it.
Anyway, that’s what I’ve not been doing for the last 6 months…